Portfolio · UX + Product Design
Eight projects spanning enterprise engineering, product design, UX research, immersive VR, and design jams. Each one taught me something different about what it means to design for real people.
UX Engineering · Enterprise · 2026
End-to-end design and Blazor/.NET frontend development for an enterprise capacity analytics platform used across 1,100+ UPS sites. Full Agile/Scrum production environment, 5 sprints, 3 analytical modes.
Product Design · IoT · 2nd Place SIGCHI
A GameBoy-style physical proximity device and companion app helping you discover the world within your anchor radius. 2nd place at international SIGCHI Design Jam against 750+ participants.
UX Research · Data Viz · Summer 2025
Diver delivery exception dashboard (projected $20K+/mo savings) and Salesforce CX scorecard tracking health scores across 1,000+ wholesale accounts.
UX Research · Strategy · Summer 2025
Multi-method customer experience research: complaint pattern analysis, stakeholder interviews, and strategic recommendations shaping ABG's CX roadmap.
Brand Launch · Research · Summer 2025
Complaint research and market analysis supporting the launch of Artet, a $1M+ premium wine brand — from consumer sentiment to launch strategy.
Mobile UX · Social Design · 1st Place
1st place NJIT Design Jam winner. A pet adoption app built on social discovery — feed-based shelter posts, breed browsing with local match-finding, and preference-aware profiles.
Product Design · UX Research · Mobile
Sustainable recipe app for college students. Led design research (37 survey responses) that reframed the product from "food waste" to "money waste." Includes AI chatbot Chef Cubby.
VR / Immersive · Unity · Personal Project
A VR piano that turns music into color — every note bursts a glowing orb into a 360° sky. Built in Unity with the XR Interaction Toolkit for Quest 2, with a small user study driving the roadmap.